Public Access
Add widget kit, input layer with Compose Key, Launcher and demo apps
Steps 5 and 6 of M0. - lib/ui (host-tested): ListModel, LineEditor (UTF-8, byte-limited), wrapText, ToastQueue, DialogModel - lib/input (host-tested): KeyMapper turns keyboard state into logical keys (Fn arrows, ` Back, Fn+` Home) and composes accents with opt - src/ui: off-screen 16-bit frame pushed in one transfer (fixes the flicker), Status Bar, list, text, line editor, dialog, Toast widgets, Notifier (Toast + beep + LED), vendored public-domain Latin-1 fonts - Apps: minimal Launcher, Widget demo, Diagnostics (SD erase now behind a confirmation dialog) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
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#pragma once
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#include "event_bus.h"
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#include "settings.h"
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#include "toast_queue.h"
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namespace roro {
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// Presents Notifications: a Toast, plus a short beep and LED flash (when Sound is on).
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class Notifier {
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public:
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Notifier(EventBus& bus, const Settings& settings);
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void update(uint32_t nowMs); // turns the LED off after the flash
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ToastQueue& toasts() { return toasts_; }
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private:
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void present(const Event& e);
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const Settings& settings_;
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ToastQueue toasts_{3000};
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uint32_t ledOffAtMs_ = 0;
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bool ledOn_ = false;
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};
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} // namespace roro
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