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roro9stack/src/ui/icons.h
T
twislaandClaude Opus 5.5 77260af157
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Games App: Asteroids, and Pong by tilting
Asteroids is the sixth Game: lean the device to turn, ; for thrust, .
to fire, the arrows too for a device on a table. In Pong, 0 switches
between the keys and tilting and 9 turns the tilt round, both
remembered. Both read the accelerometer through the same smoothing, and
take however the device is held at the start as the middle.

Played on the device: the default way of Pong's tilt was swapped after
trying it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0162FokPdvY2KsS4NBfwyWPk
2026-10-15 12:06:29 +02:00

31 lines
1.1 KiB
C++

// Made by scripts/make_icons.py from assets/icons/*.png: change the pictures, not this file.
#pragma once
#include <cstdint>
namespace roro::icons {
// One bit a pixel, the leftmost first, a row after another: what Canvas::drawBitmap takes.
constexpr int kSize = 32;
extern const uint8_t asteroids[128]; // asteroids.png
extern const uint8_t games[128]; // games.png
extern const uint8_t gemini[128]; // gemini.png
extern const uint8_t gnss[128]; // gnss.png
extern const uint8_t irc[128]; // irc.png
extern const uint8_t lora[128]; // lora.png
extern const uint8_t mines[128]; // mines.png
extern const uint8_t notes[128]; // notes.png
extern const uint8_t pong[128]; // pong.png
extern const uint8_t settings[128]; // settings.png
extern const uint8_t shell[128]; // shell.png
extern const uint8_t snake[128]; // snake.png
extern const uint8_t ssh[128]; // ssh.png
extern const uint8_t storage[128]; // storage.png
extern const uint8_t system[128]; // system.png
extern const uint8_t tetris[128]; // tetris.png
extern const uint8_t twenty48[128]; // twenty48.png
extern const uint8_t wifi_tools[128]; // wifi-tools.png
} // namespace roro::icons