Public Access
- lib/apps_model (host-tested): SettingsMenu (rows, readable values, choices, validation messages) and SetupWizard (names, Region confirmation, timezone; saves only when finished) - AppManager: modal Apps that Home/Back can't leave (setup wizard) - SettingsApp: all settings plus Storage (usage, erase SD behind a dialog) and About (version, node id, battery, memory, uptime) pages, replacing the temporary Diagnostics App - SetupApp: first-boot wizard, opened modally until SetupDone - Node id and default names derived from the MAC like Meshtastic - Widget demo is now hidden (About, then w) - lib_ldf_mode = deep+ so libraries see each other's headers Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
88 lines
1.9 KiB
C++
88 lines
1.9 KiB
C++
#include "app_manager.h"
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#include <cstring>
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namespace roro {
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AppManager::AppManager(App& launcher) : launcher_(launcher), foreground_(&launcher) {}
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void AppManager::registerApp(const AppInfo& info) { apps_.push_back(info); }
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std::vector<const AppInfo*> AppManager::visibleApps() const {
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std::vector<const AppInfo*> visible;
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for (auto& info : apps_)
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if (!info.hidden) visible.push_back(&info);
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return visible;
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}
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void AppManager::begin() {
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foreground_ = &launcher_;
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launcher_.onEnter();
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redraw_ = true;
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}
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App* AppManager::find(const char* id) const {
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for (auto& info : apps_)
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if (std::strcmp(info.id, id) == 0) return info.app;
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return nullptr;
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}
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bool AppManager::open(const char* id) {
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App* app = find(id);
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if (!app || modal_) return false;
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switchTo(*app);
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return true;
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}
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void AppManager::home() {
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if (!modal_) switchTo(launcher_);
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}
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bool AppManager::openModal(const char* id) {
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App* app = find(id);
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if (!app) return false;
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switchTo(*app);
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modal_ = true;
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return true;
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}
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void AppManager::endModal() {
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modal_ = false;
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switchTo(launcher_);
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}
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void AppManager::handleKey(const KeyEvent& event) {
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if (modal_) {
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foreground_->onKey(event);
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return;
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}
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if (event.key == Key::Home) {
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home();
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return;
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}
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bool consumed = foreground_->onKey(event);
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if (!consumed && event.key == Key::Back) home();
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}
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const char* AppManager::foregroundTitle() const {
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for (auto& info : apps_)
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if (info.app == foreground_) return info.title;
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return nullptr;
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}
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bool AppManager::takeRedraw() {
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bool r = redraw_ | foreground_->consumeRedraw();
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redraw_ = false;
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return r;
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}
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void AppManager::switchTo(App& app) {
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if (&app == foreground_) return;
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foreground_->onExit();
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foreground_ = &app;
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foreground_->onEnter();
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redraw_ = true;
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}
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} // namespace roro
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