Public Access
There is no Debug Build any more (ADR 0010, issue #68, Q188 to Q195). The console and the test commands are compiled into every firmware. It listens only while Settings > Debug Console is on, which isn't the default; off, neither its task nor its 4 KB ring exists. The token is made by the device and shown on that page; a client proves it knows it by answering a challenge with an HMAC, so it never crosses the network, and five wrong answers close the console for a minute. DBG in the Status Bar while it listens. Over USB serial only: debug on, debug token <value>, debug token new. scripts/flash.sh --debug uses them to set a device up with the developer's token. scripts/rdbg.py takes the token from -t, $RORO_DEBUG_TOKEN or the file, answers the challenge, and fetches a release's ELF to decode a crash. Gone: the cardputer-adv-debug environment, RORO_DEBUG, the +debug version, scripts/debug_flags.py, update install ... force, and the rule that a Debug Build doesn't install releases. Old clients and old firmwares don't talk to each other. Against the builds it replaces: 30 KB more flash and 88 bytes more static RAM than the release, 4 KB less RAM than the Debug Build. 468 host tests. Checked on the device: off by default, login, the pause after wrong tokens, Safe Mode with the console, the setting surviving an update, debug off. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
84 lines
3.3 KiB
C++
84 lines
3.3 KiB
C++
#pragma once
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <deque>
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#include <functional>
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#include <string>
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#include "debug_auth.h"
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#include "service.h"
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#include "services/storage_service.h"
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#include "services/wifi_service.h"
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#include "settings.h"
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#include "ui/canvas.h"
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class NetworkClient;
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namespace roro {
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// The console over Wi-Fi, on TCP 2323 while Wi-Fi is Connected, in every build but only while it's
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// switched on in Settings (ADR 0010): off, nothing listens, and neither its task nor the console's
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// ring exists. A client answers a challenge with its token (debug_auth.h), then gets the recent
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// console backlog, every new console line, and runs the same commands as the serial port. One
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// client at a time.
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//
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// The socket lives on this Service's own task; commands are handed to the main loop (takeCommand),
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// which runs them where touching Apps and Services is safe. Their output reaches the client
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// through the console ring like everything else.
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class DebugConsole : public Service {
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public:
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static constexpr uint16_t kPort = 2323;
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DebugConsole(WifiService& wifi, StorageService& storage, Settings& settings);
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// The off-screen frame the UI composes into: `screenshot` sends it as it stands.
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void setFrame(Canvas& frame) { frame_ = &frame; }
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const char* name() const override { return "debug"; }
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void start() override { apply(); }
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// Follows the settings: starts or stops listening, and takes a changed token (which drops a client).
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void tick(uint32_t nowMs) override;
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// Switches the console on, making a token first if there's none (Q191). The settings are what
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// counts: this only writes them.
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static void switchOn(Settings& settings);
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static std::string freshToken();
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// The next command line a client sent, for the main loop to run.
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bool takeCommand(std::string& line);
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// News for the user that the task can't publish itself (a pause after wrong tokens).
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bool takeAlert(std::string& text);
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bool on() const { return wanted_; }
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bool clientConnected() const { return connected_; }
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private:
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static void taskEntry(void* self);
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void apply();
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void listen();
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void serve(::NetworkClient& client);
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bool authenticate(::NetworkClient& client);
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// Binary commands, answered on this task: true if `line` was one.
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bool binaryCommand(::NetworkClient& client, const std::string& line);
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// Runs `job` on the storage task (where card access is safe) and waits for it. False if the
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// card isn't mounted, in which case the storage task never runs it.
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bool onStorage(std::function<void()> job);
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void get(::NetworkClient& client, const std::string& path);
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void put(::NetworkClient& client, const std::string& args);
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void screenshot(::NetworkClient& client);
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WifiService& wifi_;
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StorageService& storage_;
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Settings& settings_;
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Canvas* frame_ = nullptr;
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volatile TaskHandle_t task_ = nullptr; // null once the task has freed everything and gone
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SemaphoreHandle_t lock_; // commands_, token_, alert_
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std::deque<std::string> commands_;
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std::string token_, alert_;
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volatile uint32_t tokenSeq_ = 0; // changes with the token: an open connection ends
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volatile bool wanted_ = false;
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volatile bool connected_ = false;
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debug::AuthGate gate_; // the task's own
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};
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} // namespace roro
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