Public Access
A Counted<> wrapper around the network clients adds what goes through their buffer read and write to a per-service counter (IRC, Gemini, Debug Console, Updates); the single-byte calls and print() end up there, so each byte counts once. `net` prints the totals. For TLS it's the plain text the service sees. Checked on the device: a Gemini fetch counts 164,986 in (a 164,970-byte page and its 16-byte header) and 42 out (the URL and CRLF). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
#pragma once
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#include <NetworkClientSecure.h>
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#include "platform/counted_client.h"
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <memory>
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#include <string>
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#include "event_bus.h"
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#include "irc_config.h"
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#include "irc_session.h"
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#include "reconnect_policy.h"
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#include "service.h"
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#include "services/clock_service.h"
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#include "services/storage_service.h"
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#include "services/wifi_service.h"
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namespace roro {
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// Keeps the IRC connection alive in the background once started (see IRC Service in CONTEXT.md):
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// connects over TLS while Wi-Fi is Connected, pauses while Monitoring, reconnects with backoff,
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// writes Logs and raises Notifications for Mentions. Networking runs on its own task; the
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// session is shared with the IRC App under a lock.
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class IrcService : public Service {
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public:
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enum class Status { Stopped, WaitingForWifi, Connecting, Registering, Online, Paused, Retrying };
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IrcService(KeyValueStore& store, const std::string& defaultNick, WifiService& wifi, StorageService& storage,
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ClockService& clock, EventBus& bus);
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const char* name() const override { return "irc"; }
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void start() override;
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// Starts the session (the IRC App does this when opened, unless you stopped it).
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void connect();
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// Stops it, from any state: says QUIT if connected, and stops retrying. /quit, `irc stop`.
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void disconnect();
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bool running() const { return wanted_; }
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bool stoppedByUser() const { return stoppedByUser_; }
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Status status() const { return status_; }
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// Read or act on the session while holding its lock: withSession([](IrcSession& s) { ... }).
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template <typename F>
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auto withSession(F f) {
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Lock l(lock_);
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return f(*session_);
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}
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int totalUnread();
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// A copy of the server settings to edit; applyConfig() validates, saves and, if running,
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// reconnects with it (a fresh session).
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IrcConfig draftConfig();
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std::string applyConfig(const IrcConfig& draft);
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private:
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struct Lock {
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explicit Lock(SemaphoreHandle_t m) : m_(m) { xSemaphoreTake(m_, portMAX_DELAY); }
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~Lock() { xSemaphoreGive(m_); }
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SemaphoreHandle_t m_;
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};
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static void taskEntry(void* self);
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void loop();
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bool open();
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void close(const std::string& reason);
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void readLines();
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void flushEffects();
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void scheduleRetry(const std::string& why);
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IrcConfig config_;
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WifiService& wifi_;
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StorageService& storage_;
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ClockService& clock_;
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EventBus& bus_;
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std::unique_ptr<IrcSession> session_;
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SemaphoreHandle_t lock_ = nullptr;
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TaskHandle_t task_ = nullptr;
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Counted<NetworkClientSecure> tlsClient_{net::User::Irc}; // counted for the System App (S1, Q121)
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Counted<NetworkClient> plainClient_{net::User::Irc};
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NetworkClient* conn_ = &tlsClient_; // whichever the config asks for
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ReconnectPolicy backoff_;
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std::string partial_;
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volatile bool wanted_ = false;
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volatile bool stoppedByUser_ = false; // a manual stop: opening the App doesn't reconnect
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volatile bool stopRequested_ = false;
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bool quitSent_ = false; // /quit already queued its QUIT
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volatile bool restart_ = false;
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volatile Status status_ = Status::Stopped;
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bool open_ = false;
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uint32_t retryAtMs_ = 0;
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uint32_t lastRxMs_ = 0;
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bool pingSent_ = false;
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};
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} // namespace roro
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