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roro9stack/lib/input/src/key_mapper.h
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twislaandClaude Opus 5.5 7fe8b3d22a
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Help: Fn+h lists the keys of the screen you're on, and no screen names its keys any more (#69)
Fn+h on any screen, text fields included, and ? outside Text Entry, open a
panel over the content area: the screen's own keys, then the ones that work
everywhere. Every App declares its keys for the state it is in (pages,
viewers, dialogs and text fields answer for themselves); the App manager
opens the panel and takes every key while it is open.

About 30 hint lines are gone, from every App. What stays on a screen is
state. The first-start Setup keeps its hints and teaches the key; a device
set up before gets one Toast, once. The guide and the FAQ open with it.
`key help` over the consoles.

476 host tests (8 new). Checked on the device with key help and screenshots:
the Launcher, all nine Apps and several of their states. 8.5 KB of flash and
40 bytes of static RAM. Decisions Q196 to Q203 in docs/milestones/U1.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
2026-10-07 01:29:51 +02:00

48 lines
1.4 KiB
C++

#pragma once
#include <cstdint>
#include <vector>
#include "key_event.h"
namespace roro {
// The physical keyboard state as reported by the keyboard driver: every character key currently
// held (already shifted) plus the modifier and special keys.
struct RawKeys {
std::vector<char> chars;
bool fn = false;
bool opt = false;
bool ctrl = false;
bool alt = false;
bool shift = false;
bool enter = false;
bool del = false;
bool tab = false;
};
// Turns keyboard state changes into logical KeyEvents: only newly pressed keys produce events;
// Fn + ; . , / are arrows, and so are ; . , / alone when no text is being entered; ` is Back and
// Fn + ` is Home; Fn + h is Help anywhere, and so is ? when no text is being entered; the Compose Key (opt) followed by an accent and a letter types the accented
// letter (opt ' e -> é).
class KeyMapper {
public:
std::vector<KeyEvent> update(const RawKeys& keys);
// Whether the foreground App is editing text (default). Outside text entry, the arrow keys
// don't need Fn.
void setTextEntry(bool active) { textEntry_ = active; }
// 0 when idle, '*' when opt was pressed, or the accent character waiting for its letter.
char pendingCompose() const { return compose_; }
private:
void onChar(char c, const RawKeys& keys, std::vector<KeyEvent>& out);
RawKeys previous_;
char compose_ = 0;
bool textEntry_ = true;
};
} // namespace roro