// Made by scripts/make_icons.py from assets/icons/*.png: change the pictures, not this file. #include "icons.h" namespace roro::icons { const uint8_t asteroids[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x3f, 0xc0, // ..................########...... 0x00, 0x00, 0x3f, 0xc0, // ..................########...... 0x00, 0x00, 0xc0, 0x30, // ................##........##.... 0x00, 0x00, 0xc0, 0x30, // ................##........##.... 0x00, 0x03, 0x00, 0x0c, // ..............##............##.. 0x00, 0x03, 0x00, 0x0c, // ..............##............##.. 0x00, 0x03, 0x00, 0x30, // ..............##..........##.... 0x00, 0x03, 0x00, 0x30, // ..............##..........##.... 0x00, 0x00, 0xc0, 0x0c, // ................##..........##.. 0x00, 0x00, 0xc0, 0x0c, // ................##..........##.. 0x00, 0x00, 0x3f, 0xf0, // ..................##########.... 0x00, 0x00, 0x3f, 0xf0, // ..................##########.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x03, 0x00, 0x00, 0x00, // ......##........................ 0x03, 0x00, 0x00, 0x00, // ......##........................ 0x03, 0x00, 0x03, 0x00, // ......##..............##........ 0x03, 0x00, 0x03, 0x00, // ......##..............##........ 0x0c, 0xc0, 0x00, 0x00, // ....##..##...................... 0x0c, 0xc0, 0x00, 0x00, // ....##..##...................... 0x0c, 0xc0, 0x0c, 0x00, // ....##..##..........##.......... 0x0c, 0xc0, 0x0c, 0x00, // ....##..##..........##.......... 0x30, 0x30, 0x00, 0x00, // ..##......##.................... 0x30, 0x30, 0x00, 0x00, // ..##......##.................... 0x33, 0x30, 0x00, 0x00, // ..##..##..##.................... 0x33, 0x30, 0x00, 0x00, // ..##..##..##.................... 0x3c, 0xf0, 0x00, 0x00, // ..####..####.................... 0x3c, 0xf0, 0x00, 0x00, // ..####..####.................... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t games[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0xc0, 0x03, 0x0c, // ..##....##............##....##.. 0x30, 0xc0, 0x03, 0x0c, // ..##....##............##....##.. 0x33, 0xf0, 0x0c, 0xcc, // ..##..######........##..##..##.. 0x33, 0xf0, 0x0c, 0xcc, // ..##..######........##..##..##.. 0x30, 0xc0, 0x03, 0x0c, // ..##....##............##....##.. 0x30, 0xc0, 0x03, 0x0c, // ..##....##............##....##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t gemini[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x33, 0x30, 0x00, 0x0c, // ..##..##..##................##.. 0x33, 0x30, 0x00, 0x0c, // ..##..##..##................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0xc0, 0xc0, 0x0c, // ..##....##......##..........##.. 0x30, 0xc0, 0xc0, 0x0c, // ..##....##......##..........##.. 0x30, 0x30, 0x30, 0x0c, // ..##......##......##........##.. 0x30, 0x30, 0x30, 0x0c, // ..##......##......##........##.. 0x30, 0x0c, 0x0c, 0x0c, // ..##........##......##......##.. 0x30, 0x0c, 0x0c, 0x0c, // ..##........##......##......##.. 0x30, 0x30, 0x30, 0x0c, // ..##......##......##........##.. 0x30, 0x30, 0x30, 0x0c, // ..##......##......##........##.. 0x30, 0xc0, 0xc0, 0x0c, // ..##....##......##..........##.. 0x30, 0xc0, 0xc0, 0x0c, // ..##....##......##..........##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t gnss[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x3f, 0xc0, 0x00, // ..........########.............. 0x00, 0x3f, 0xc0, 0x00, // ..........########.............. 0x03, 0xc0, 0x0f, 0x00, // ......####..........####........ 0x03, 0xc0, 0x0f, 0x00, // ......####..........####........ 0x0c, 0x00, 0x0f, 0x30, // ....##..............####..##.... 0x0c, 0x00, 0x0f, 0x30, // ....##..............####..##.... 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x00, 0x30, 0x0c, 0x0c, // ..........##........##......##.. 0x00, 0x30, 0x0c, 0x0c, // ..........##........##......##.. 0x3c, 0x30, 0x0c, 0x0c, // ..####....##........##......##.. 0x3c, 0x30, 0x0c, 0x0c, // ..####....##........##......##.. 0x3c, 0x30, 0x0c, 0x0c, // ..####....##........##......##.. 0x3c, 0x30, 0x0c, 0x0c, // ..####....##........##......##.. 0x00, 0x30, 0x0c, 0x0c, // ..........##........##......##.. 0x00, 0x30, 0x0c, 0x0c, // ..........##........##......##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x30, 0x0f, 0xf0, 0x0c, // ..##........########........##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x30, 0x00, 0x00, 0x0c, // ..##........................##.. 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x00, 0x3f, 0xfc, 0x00, // ..........############.......... 0x00, 0x3f, 0xfc, 0x00, // ..........############.......... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t irc[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t lora[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x0c, 0x00, 0x00, // ............##.................. 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0x0c, 0x0c, 0x00, // ............##......##.......... 0x00, 0xcc, 0x0c, 0xc0, // ........##..##......##..##...... 0x00, 0xcc, 0x0c, 0xc0, // ........##..##......##..##...... 0x00, 0xcc, 0xcc, 0xc0, // ........##..##..##..##..##...... 0x00, 0xcc, 0xcc, 0xc0, // ........##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x0c, 0xcc, 0xcc, 0xc0, // ....##..##..##..##..##..##...... 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t mines[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x0c, 0x03, 0xc0, 0x30, // ....##........####........##.... 0x0c, 0x03, 0xc0, 0x30, // ....##........####........##.... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x00, 0xff, 0xff, 0x00, // ........################........ 0x00, 0xff, 0xff, 0x00, // ........################........ 0x03, 0xf0, 0xff, 0xc0, // ......######....##########...... 0x03, 0xf0, 0xff, 0xc0, // ......######....##########...... 0x03, 0xc0, 0xff, 0xc0, // ......####......##########...... 0x03, 0xc0, 0xff, 0xc0, // ......####......##########...... 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x3f, 0xff, 0xff, 0xfc, // ..############################.. 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x00, 0xff, 0xff, 0x00, // ........################........ 0x00, 0xff, 0xff, 0x00, // ........################........ 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x0c, 0x03, 0xc0, 0x30, // ....##........####........##.... 0x0c, 0x03, 0xc0, 0x30, // ....##........####........##.... 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t notes[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0xc3, 0x0c, 0x00, // ........##....##....##.......... 0x00, 0xc3, 0x0c, 0x00, // ........##....##....##.......... 0x00, 0xc3, 0x0c, 0x00, // ........##....##....##.......... 0x00, 0xc3, 0x0c, 0x00, // ........##....##....##.......... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x0c, 0xc3, 0x0c, 0x30, // ....##..##....##....##....##.... 0x0c, 0xc3, 0x0c, 0x30, // ....##..##....##....##....##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0xff, 0xff, 0x30, // ....##..################..##.... 0x0c, 0xff, 0xff, 0x30, // ....##..################..##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0xff, 0xff, 0x30, // ....##..################..##.... 0x0c, 0xff, 0xff, 0x30, // ....##..################..##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0xff, 0xc0, 0x30, // ....##..##########........##.... 0x0c, 0xff, 0xc0, 0x30, // ....##..##########........##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x0f, 0xff, 0xff, 0xf0, // ....########################.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t pong[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x03, 0x00, 0x00, // ..............##................ 0x00, 0x03, 0x00, 0x00, // ..............##................ 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x03, 0x00, 0x00, // ..####........##................ 0x3c, 0x03, 0x00, 0x00, // ..####........##................ 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x03, 0x0f, 0x00, // ..####........##....####........ 0x3c, 0x03, 0x0f, 0x00, // ..####........##....####........ 0x3c, 0x00, 0x0f, 0x0f, // ..####..............####....#### 0x3c, 0x00, 0x0f, 0x0f, // ..####..............####....#### 0x00, 0x03, 0x00, 0x0f, // ..............##............#### 0x00, 0x03, 0x00, 0x0f, // ..............##............#### 0x00, 0x00, 0x00, 0x0f, // ............................#### 0x00, 0x00, 0x00, 0x0f, // ............................#### 0x00, 0x03, 0x00, 0x0f, // ..............##............#### 0x00, 0x03, 0x00, 0x0f, // ..............##............#### 0x00, 0x00, 0x00, 0x0f, // ............................#### 0x00, 0x00, 0x00, 0x0f, // ............................#### 0x00, 0x03, 0x00, 0x00, // ..............##................ 0x00, 0x03, 0x00, 0x00, // ..............##................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t settings[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x03, 0xcc, 0x33, 0xc0, // ......####..##....##..####...... 0x03, 0xcc, 0x33, 0xc0, // ......####..##....##..####...... 0x0c, 0x30, 0x0c, 0x30, // ....##....##........##....##.... 0x0c, 0x30, 0x0c, 0x30, // ....##....##........##....##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x03, 0x0f, 0xf0, 0xc0, // ......##....########....##...... 0x03, 0x0f, 0xf0, 0xc0, // ......##....########....##...... 0x3c, 0x3c, 0x3c, 0x3c, // ..####....####....####....####.. 0x3c, 0x3c, 0x3c, 0x3c, // ..####....####....####....####.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x30, 0x30, 0x0c, 0x0c, // ..##......##........##......##.. 0x3c, 0x3c, 0x3c, 0x3c, // ..####....####....####....####.. 0x3c, 0x3c, 0x3c, 0x3c, // ..####....####....####....####.. 0x03, 0x0f, 0xf0, 0xc0, // ......##....########....##...... 0x03, 0x0f, 0xf0, 0xc0, // ......##....########....##...... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x30, 0x0c, 0x30, // ....##....##........##....##.... 0x0c, 0x30, 0x0c, 0x30, // ....##....##........##....##.... 0x03, 0xcc, 0x33, 0xc0, // ......####..##....##..####...... 0x03, 0xcc, 0x33, 0xc0, // ......####..##....##..####...... 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t shell[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x0f, 0x00, 0x00, 0x00, // ....####........................ 0x0f, 0x00, 0x00, 0x00, // ....####........................ 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x00, 0xf0, 0x00, 0x00, // ........####.................... 0x00, 0xf0, 0x00, 0x00, // ........####.................... 0x00, 0x3c, 0x00, 0x00, // ..........####.................. 0x00, 0x3c, 0x00, 0x00, // ..........####.................. 0x00, 0x0f, 0x00, 0x00, // ............####................ 0x00, 0x0f, 0x00, 0x00, // ............####................ 0x00, 0x3c, 0x00, 0x00, // ..........####.................. 0x00, 0x3c, 0x00, 0x00, // ..........####.................. 0x00, 0xf0, 0x00, 0x00, // ........####.................... 0x00, 0xf0, 0x00, 0x00, // ........####.................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x0f, 0x00, 0x00, 0x00, // ....####........................ 0x0f, 0x00, 0x00, 0x00, // ....####........................ 0x3c, 0x00, 0xff, 0xfc, // ..####..........##############.. 0x3c, 0x00, 0xff, 0xfc, // ..####..........##############.. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t snake[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x0f, 0xf0, // ....................########.... 0x00, 0x00, 0x0f, 0xf0, // ....................########.... 0x00, 0x00, 0x0c, 0xf0, // ....................##..####.... 0x00, 0x00, 0x0c, 0xf0, // ....................##..####.... 0x00, 0x00, 0x0f, 0xf0, // ....................########.... 0x00, 0x00, 0x0f, 0xf0, // ....................########.... 0x00, 0x00, 0x03, 0xc0, // ......................####...... 0x00, 0x00, 0x03, 0xc0, // ......................####...... 0x03, 0xff, 0xff, 0x00, // ......##################........ 0x03, 0xff, 0xff, 0x00, // ......##################........ 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xc0, 0x00, 0x00, // ......####...................... 0x03, 0xff, 0xff, 0x00, // ......##################........ 0x03, 0xff, 0xff, 0x00, // ......##################........ 0x00, 0x00, 0x0f, 0x00, // ....................####........ 0x00, 0x00, 0x0f, 0x00, // ....................####........ 0x00, 0x00, 0x0f, 0x00, // ....................####........ 0x00, 0x00, 0x0f, 0x00, // ....................####........ 0x3f, 0xff, 0xfc, 0x00, // ..####################.......... 0x3f, 0xff, 0xfc, 0x00, // ..####################.......... 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x3c, 0x00, 0x00, 0x00, // ..####.......................... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t ssh[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x0f, 0xf0, 0x00, 0x00, // ....########.................... 0x0f, 0xf0, 0x00, 0x00, // ....########.................... 0x30, 0x0c, 0x00, 0x00, // ..##........##.................. 0x30, 0x0c, 0x00, 0x00, // ..##........##.................. 0xc0, 0x03, 0x00, 0x00, // ##............##................ 0xc0, 0x03, 0x00, 0x00, // ##............##................ 0xc3, 0xc3, 0xff, 0xff, // ##....####....################## 0xc3, 0xc3, 0xff, 0xff, // ##....####....################## 0xc3, 0xc3, 0x00, 0xcc, // ##....####....##........##..##.. 0xc3, 0xc3, 0x00, 0xcc, // ##....####....##........##..##.. 0xc0, 0x03, 0x00, 0xcc, // ##............##........##..##.. 0xc0, 0x03, 0x00, 0xcc, // ##............##........##..##.. 0x30, 0x0c, 0x00, 0x00, // ..##........##.................. 0x30, 0x0c, 0x00, 0x00, // ..##........##.................. 0x0f, 0xf0, 0x00, 0x00, // ....########.................... 0x0f, 0xf0, 0x00, 0x00, // ....########.................... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t storage[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x03, 0xff, 0xf0, 0x00, // ......##############............ 0x03, 0xff, 0xf0, 0x00, // ......##############............ 0x03, 0x00, 0x0c, 0x00, // ......##............##.......... 0x03, 0x00, 0x0c, 0x00, // ......##............##.......... 0x03, 0x33, 0x03, 0x00, // ......##..##..##......##........ 0x03, 0x33, 0x03, 0x00, // ......##..##..##......##........ 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x33, 0x00, 0xc0, // ......##..##..##........##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x30, 0x0c, 0xc0, // ......##..##........##..##...... 0x03, 0x30, 0x0c, 0xc0, // ......##..##........##..##...... 0x03, 0x30, 0x0c, 0xc0, // ......##..##........##..##...... 0x03, 0x30, 0x0c, 0xc0, // ......##..##........##..##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x3f, 0xfc, 0xc0, // ......##..############..##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0x00, 0x00, 0xc0, // ......##................##...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x03, 0xff, 0xff, 0xc0, // ......####################...... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t system[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0xff, 0xff, 0x00, // ........################........ 0x00, 0xff, 0xff, 0x00, // ........################........ 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x00, 0xcf, 0xf3, 0x00, // ........##..########..##........ 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x0f, 0xc0, 0x03, 0xf0, // ....######............######.... 0x00, 0xff, 0xff, 0x00, // ........################........ 0x00, 0xff, 0xff, 0x00, // ........################........ 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t tetris[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x0f, 0xcf, 0xcf, 0xc0, // ....######..######..######...... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x0f, 0xc0, 0x00, // ............######.............. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x0f, 0xc0, 0x0f, 0xc0, // ....######..........######...... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x3f, 0xff, 0xff, 0xf0, // ..##########################.... 0x3f, 0xff, 0xff, 0xf0, // ..##########################.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t twenty48[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x30, 0x0c, 0xff, 0xf0, // ..##........##..############.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xc0, 0x30, // ..############..##........##.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x3f, 0xfc, 0xff, 0xf0, // ..############..############.... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; const uint8_t wifi_tools[128] = { 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x3f, 0xfc, 0x00, // ..........############.......... 0x00, 0x3f, 0xfc, 0x00, // ..........############.......... 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x0c, 0x00, 0x00, 0x30, // ....##....................##.... 0x30, 0x3f, 0xfc, 0x0c, // ..##......############......##.. 0x30, 0x3f, 0xfc, 0x0c, // ..##......############......##.. 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x03, 0xc0, 0x03, 0xc0, // ......####............####...... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x00, 0x0f, 0xf0, 0x00, // ............########............ 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x30, 0x0c, 0x00, // ..........##........##.......... 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x03, 0xc0, 0x00, // ..............####.............. 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ 0x00, 0x00, 0x00, 0x00, // ................................ }; } // namespace roro::icons