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Games App: Pong, Snake and Tetris
A new App (issue #101) that shows its three Games as icons, as the Launcher shows Apps, and plays the one chosen. A Game left in the middle is found again paused; one being played keeps the screen lit. Tetris plays Korobeiniki on a speaker channel of its own, faster with each level: 0 switches it, 8 and 9 set its volume, both remembered. The drop is on 1, away from the arrows. The best of each Game is kept. Played on the device. The speeds are as tuned there. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0162FokPdvY2KsS4NBfwyWPk
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@@ -186,6 +186,10 @@ Installing a new firmware image without a USB cable: pushed over Wi-Fi from the
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A tag `v*` on the project's Gitea with a signed **Update File**, a factory image for USB, the ELF to decode crashes and checksums, built and published by CI. The device reads them to look for updates.
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_Avoid_: flash, upgrade (alone)
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**Game**:
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Something played inside the Games App: Pong, Snake or Tetris. A Game is not an App: it has no tile in the Launcher, and is found again paused when the Games App is left in the middle of one.
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_Avoid_: mini-app, toy
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**Update File**:
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One signed file (`.ota`) that carries a firmware version, its image and a signature. The same file works over Wi-Fi and from the SD card. Anything not signed with the project's key is refused.
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_Avoid_: binary, bin
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