Public Access
Light the screen (dimmed) while a Notification's Toast shows
An Off screen turns on dimmed for the Toast's duration so the user can see what beeped. It isn't user activity: the timeouts aren't restarted, and a key pressed meanwhile reaches the App. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
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@@ -38,6 +38,39 @@ void test_new_timeouts_apply_immediately() {
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::Off), static_cast<int>(p.update(20000)));
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}
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void test_notification_lights_an_off_screen_dimmed_until_it_ends() {
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PowerPolicy p(30000, 60000);
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p.activity(0);
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p.update(70000); // off
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p.notify(70000, 73000);
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::Dimmed), static_cast<int>(p.update(70001)));
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::Dimmed), static_cast<int>(p.update(72999)));
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::Off), static_cast<int>(p.update(73000)));
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}
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void test_notification_does_not_count_as_activity() {
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PowerPolicy p(30000, 60000);
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p.activity(0);
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p.notify(25000, 28000);
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::Dimmed), static_cast<int>(p.update(30000)));
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}
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void test_notification_never_brightens_or_dims_an_on_screen() {
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PowerPolicy p(30000, 60000);
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p.activity(0);
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p.notify(1000, 4000);
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TEST_ASSERT_EQUAL(static_cast<int>(ScreenState::On), static_cast<int>(p.update(2000)));
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}
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void test_key_on_a_notification_lit_screen_acts() {
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PowerPolicy p(30000, 60000);
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p.activity(0);
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p.update(70000);
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p.notify(70000, 73000);
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p.update(70001);
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TEST_ASSERT_FALSE(p.activity(71000)); // the screen is visible: the key reaches the App
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}
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void test_short_press_reported_on_release() {
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PowerButton b(2000);
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TEST_ASSERT_EQUAL(static_cast<int>(ButtonAction::None), static_cast<int>(b.update(true, 0)));
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@@ -59,6 +92,10 @@ int main() {
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RUN_TEST(test_key_on_dimmed_screen_wakes_and_still_acts);
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RUN_TEST(test_key_on_off_screen_only_wakes);
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RUN_TEST(test_new_timeouts_apply_immediately);
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RUN_TEST(test_notification_lights_an_off_screen_dimmed_until_it_ends);
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RUN_TEST(test_notification_does_not_count_as_activity);
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RUN_TEST(test_notification_never_brightens_or_dims_an_on_screen);
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RUN_TEST(test_key_on_a_notification_lit_screen_acts);
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RUN_TEST(test_short_press_reported_on_release);
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RUN_TEST(test_long_press_fires_once_while_still_held);
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return UNITY_END();
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