Public Access
G1 step 3: the Gemini fetcher (TOFU, redirects, floors, pages via the card)
GeminiService fetches on a short-lived task and hands the App a GeminiPage: header, the body as lines in 4 KB chunks (TextBuffer: no large block, no doubling copies), the final URL after up to 5 redirects. Certificates are pinned on first use per host and port; a change comes back as its own outcome with both fingerprints. No fetch starts below 55 KB free (Q86). With a card, the body streams to /gemini/cache/page.gmi in 1 KB pieces while the connection is open, then loads into RAM once its memory is back (Q87); StorageService::runAndWait (moved from the Debug Console) keeps every card access on the storage task. Without a card: RAM, with the steady and transient floors. Measured with IRC connected: Cosmos (31.6 KB) went from 4.6 KB to the whole page on the card and 20 KB on screen; lowest free heap 19.5 KB in transfer, 43 KB once loaded. `gemini get` and `gemini trust` on the console. 14 Gemini tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
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@@ -187,29 +187,7 @@ bool DebugConsole::binaryCommand(NetworkClient& client, const std::string& line)
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return true;
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}
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bool DebugConsole::onStorage(std::function<void()> job) {
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// Shared with the job, which outlives this wait if the card is missing and it never starts.
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// Exactly one side wins the state change: the job (Queued -> Running) or the wait giving up
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// (Queued -> Abandoned), so an abandoned job can never touch this stack frame.
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enum : int { Queued, Running, Abandoned };
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struct Run {
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std::atomic<int> state{Queued};
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SemaphoreHandle_t done = xSemaphoreCreateBinary();
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~Run() { vSemaphoreDelete(done); }
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};
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auto run = std::make_shared<Run>();
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storage_.runJob([run, job]() {
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int expected = Queued;
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if (!run->state.compare_exchange_strong(expected, Running)) return;
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job();
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xSemaphoreGive(run->done);
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});
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for (int waited = 0; xSemaphoreTake(run->done, pdMS_TO_TICKS(500)) != pdTRUE; waited += 500) {
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int expected = Queued;
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if (waited >= 5000 && run->state.compare_exchange_strong(expected, Abandoned)) return false;
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}
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return true;
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}
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bool DebugConsole::onStorage(std::function<void()> job) { return storage_.runAndWait(std::move(job)); }
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void DebugConsole::get(NetworkClient& client, const std::string& path) {
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bool ran = onStorage([&]() {
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