VPN: a WireGuard tunnel (#8)

The device joins a WireGuard network over whatever Wi-Fi it is on: one
peer, IPv4. A client's .conf is imported from the card (/vpn/wg0.conf) and
kept in the device's settings, private key included, never shown; Settings
offers to delete the file. A switch brings the tunnel up until the next
restart, "Start with Wi-Fi" every time; it waits for the clock, which a
handshake needs. VPN shows in the Status Bar.

The protocol is esphome/wireguard 0.4.8. It calls lwIP without lwIP's lock,
which this framework checks: every call into it is made with the lock held.

What goes through the tunnel is everything (AllowedIPs 0.0.0.0/0) or the
one subnet the device's tunnel address is in: lwIP routes by an
interface's subnet or by default, nothing finer. The import says how many
ranges it can't reach.

Checked against a test peer in both directions and against a real server,
with a configuration uploaded from a phone (docs/milestones/N1.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
This commit is contained in:
2026-10-08 01:49:47 +02:00
co-authored by Claude Opus 5.5
parent f0306dd880
commit 4404dd9380
31 changed files with 1309 additions and 12 deletions
+3
View File
@@ -56,6 +56,8 @@ class WifiService : public Service {
void ipSettingChanged(const std::string& ssid);
// The DNS or NTP settings changed: use them now.
void serversChanged() { applyServers(Why::SettingsChanged); }
// While a tunnel has put its own DNS servers in (issue #8), ours are not put back over them.
void holdDns(bool held);
// The noise self-test switches the radio off for a few seconds. Not saved anywhere: a restart
// during the test brings Wi-Fi back, which a changed setting wouldn't.
void debugPause(bool paused) { paused_ = paused; }
@@ -89,6 +91,7 @@ class WifiService : public Service {
bool paused_ = false; // Debug Builds: off for a moment, whatever the setting says
bool fixed_ = false; // the network in use has a Fixed address
bool dnsFromSettings_ = false;
bool dnsHeld_ = false;
std::string ntpNames_[2]; // lwIP keeps the pointers, so the names live here
uint32_t serversCheckedMs_ = 0;
};