Public Access
VPN: a WireGuard tunnel (#8)
The device joins a WireGuard network over whatever Wi-Fi it is on: one peer, IPv4. A client's .conf is imported from the card (/vpn/wg0.conf) and kept in the device's settings, private key included, never shown; Settings offers to delete the file. A switch brings the tunnel up until the next restart, "Start with Wi-Fi" every time; it waits for the clock, which a handshake needs. VPN shows in the Status Bar. The protocol is esphome/wireguard 0.4.8. It calls lwIP without lwIP's lock, which this framework checks: every call into it is made with the lock held. What goes through the tunnel is everything (AllowedIPs 0.0.0.0/0) or the one subnet the device's tunnel address is in: lwIP routes by an interface's subnet or by default, nothing finer. The import says how many ranges it can't reach. Checked against a test peer in both directions and against a real server, with a configuration uploaded from a phone (docs/milestones/N1.md). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
This commit is contained in:
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#include "services/vpn_service.h"
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#include <Arduino.h>
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#include <SD.h>
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#include <esp_wireguard.h>
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#include <lwip/dns.h>
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#include <lwip/tcpip.h>
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#include "ipv4.h"
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#include "platform/console.h"
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namespace roro {
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namespace {
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constexpr uint32_t kRetryMs = 10000;
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constexpr size_t kMaxConf = 4096;
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// The library calls lwIP's raw functions and takes no lock; this build checks that the lock is
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// held (CONFIG_LWIP_CHECK_THREAD_SAFETY) and stops the device when it isn't.
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struct LwipLock {
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LwipLock() { LOCK_TCPIP_CORE(); }
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~LwipLock() { UNLOCK_TCPIP_CORE(); }
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};
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} // namespace
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struct VpnService::Tunnel {
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wireguard_config_t config = ESP_WIREGUARD_CONFIG_DEFAULT();
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wireguard_ctx_t ctx = ESP_WIREGUARD_CONTEXT_DEFAULT();
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std::string address, netmask; // what `config` points into, with config_'s own strings
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bool inited = false, connected = false, isDefault = false, dnsIn = false;
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ip_addr_t dnsBefore[2];
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};
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const char* VpnService::stateText() const {
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switch (state_) {
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case State::NoConfig: return "not set";
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case State::Off: return "off";
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case State::WaitingWifi: return "waiting for Wi-Fi";
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case State::WaitingClock: return "waiting for the clock";
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case State::Resolving: return "looking up the server";
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case State::Trying: return "no answer yet";
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case State::Up: return "up";
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}
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return "";
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}
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void VpnService::loadConfig() {
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const std::string& stored = settings_.getString(Setting::VpnConfig);
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configured_ = !stored.empty() && net::parseWgConf(stored, config_).empty();
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if (!configured_) config_ = net::WgConfig();
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}
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void VpnService::start() {
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loadConfig();
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wanted_ = configured_ && settings_.getBool(Setting::VpnAuto);
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state_ = !configured_ ? State::NoConfig : State::Off;
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}
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void VpnService::want(bool on, uint32_t seconds) {
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wanted_ = on && configured_;
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timed_ = wanted_ && seconds > 0;
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untilMs_ = millis() + seconds * 1000;
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retryMs_ = 0;
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if (!wanted_) takeDown();
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}
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std::string VpnService::import(const std::string& confText) {
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net::WgConfig fresh;
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std::string why = net::parseWgConf(confText, fresh);
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if (!why.empty()) return why;
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if (!settings_.setString(Setting::VpnConfig, net::toWgConf(fresh))) return "it couldn't be stored";
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takeDown(); // it comes back up by itself with the new one, if it was wanted
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loadConfig();
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state_ = State::Off;
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return "";
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}
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std::string VpnService::importFile(StorageService& storage, const std::string& path) {
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std::string text, why;
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bool ran = storage.runAndWait([&]() {
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File f = SD.open(path.c_str(), FILE_READ);
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if (!f || f.isDirectory()) {
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why = "there is no " + path;
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return;
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}
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size_t size = f.size();
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if (size > kMaxConf) why = "that file is too big to be a .conf";
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else {
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text.resize(size);
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if (size && f.read(reinterpret_cast<uint8_t*>(&text[0]), size) != static_cast<int>(size)) why = "the card refused to read it";
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}
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f.close();
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});
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if (!ran) return "no SD card";
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if (!why.empty()) return why;
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return import(text);
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}
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void VpnService::forget() {
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takeDown();
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wanted_ = false;
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settings_.setString(Setting::VpnConfig, "");
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settings_.setBool(Setting::VpnAuto, false);
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loadConfig();
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state_ = State::NoConfig;
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}
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void VpnService::bringUp() {
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if (!tunnel_) tunnel_ = new Tunnel();
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Tunnel& t = *tunnel_;
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net::WgRouting routing = net::routingOf(config_);
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t.address = net::formatIpv4(config_.address);
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t.netmask = net::formatIpv4(net::maskOf(routing.full ? config_.prefix : routing.prefix));
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t.config.private_key = config_.privateKey.c_str();
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t.config.public_key = config_.peerKey.c_str();
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t.config.preshared_key = config_.presharedKey.empty() ? nullptr : config_.presharedKey.c_str();
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t.config.address = t.address.c_str();
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t.config.netmask = t.netmask.c_str();
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t.config.endpoint = config_.endpointHost.c_str();
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t.config.port = config_.endpointPort;
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t.config.listen_port = config_.listenPort;
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t.config.persistent_keepalive = static_cast<uint16_t>(config_.keepalive);
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LwipLock lock;
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esp_err_t err = ESP_OK;
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if (!t.inited) {
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err = esp_wireguard_init(&t.config, &t.ctx);
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t.inited = err == ESP_OK;
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}
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if (err == ESP_OK) err = esp_wireguard_connect(&t.ctx);
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if (err == ESP_ERR_RETRY) { // the server's name isn't resolved yet: asked again at the next tick
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state_ = State::Resolving;
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return;
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}
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if (err == ESP_OK) {
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// What may come out of the tunnel, and with "everything", where every packet now goes. The
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// tunnel's own packets don't: the library sends them on the interface it started on.
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for (int i = 0; i < config_.allowedCount && err == ESP_OK; i++) {
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std::string address = net::formatIpv4(config_.allowed[i].address), mask = net::formatIpv4(net::maskOf(config_.allowed[i].prefix));
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err = esp_wireguard_add_allowed_ip(&t.ctx, address.c_str(), mask.c_str());
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}
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}
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if (err != ESP_OK) {
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error_ = std::string("the tunnel couldn't start (") + esp_err_to_name(err) + ")";
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console.printf("vpn: error %s\n", error_.c_str());
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esp_wireguard_disconnect(&t.ctx);
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t = Tunnel();
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retryMs_ = millis() + kRetryMs;
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state_ = State::Trying;
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return;
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}
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if (routing.full) t.isDefault = esp_wireguard_set_default(&t.ctx) == ESP_OK;
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if (config_.mtu && t.ctx.netif) t.ctx.netif->mtu = static_cast<u16_t>(config_.mtu);
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// The file's DNS servers, if they can be reached through the tunnel at all.
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if (config_.dns[0] && net::wgReaches(config_, config_.dns[0])) {
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t.dnsIn = true;
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for (int i = 0; i < 2; i++) ip_addr_set_any(false, &t.dnsBefore[i]);
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keepDns();
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}
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t.connected = true;
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error_.clear();
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announced_ = false;
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lastHandshake_ = 0;
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state_ = State::Trying;
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console.printf("vpn: started, %s:%u, through it %s\n", config_.endpointHost.c_str(), (unsigned)config_.endpointPort, net::describeWgRouting(config_).c_str());
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}
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bool VpnService::dnsThroughIt() const { return tunnel_ && tunnel_->dnsIn; }
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// With lwIP's lock held. What is found in the two slots, if it isn't the tunnel's, is what goes
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// back when the tunnel stops: so a DHCP renewal while it is up is not lost.
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void VpnService::keepDns() {
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Tunnel& t = *tunnel_;
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for (int i = 0; i < 2; i++) {
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ip_addr_t wanted;
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ip_addr_set_zero_ip4(&wanted);
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if (config_.dns[i]) ip_addr_set_ip4_u32(&wanted, lwip_htonl(config_.dns[i]));
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const ip_addr_t* now = dns_getserver(static_cast<u8_t>(i));
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if (ip_addr_cmp(now, &wanted)) continue;
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t.dnsBefore[i] = *now;
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dns_setserver(static_cast<u8_t>(i), &wanted);
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}
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}
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void VpnService::takeDown() {
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if (tunnel_) {
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Tunnel& t = *tunnel_;
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bool dns = t.dnsIn;
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{
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LwipLock lock;
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if (t.dnsIn)
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for (int i = 0; i < 2; i++) dns_setserver(static_cast<u8_t>(i), &t.dnsBefore[i]);
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if (t.isDefault) esp_wireguard_restore_default(&t.ctx);
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if (t.inited) esp_wireguard_disconnect(&t.ctx);
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}
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delete tunnel_;
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tunnel_ = nullptr;
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if (dns) wifi_.holdDns(false);
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console.println("vpn: stopped");
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}
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lastHandshake_ = 0;
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state_ = !configured_ ? State::NoConfig : State::Off;
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}
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void VpnService::tick(uint32_t nowMs) {
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if (timed_ && static_cast<int32_t>(nowMs - untilMs_) >= 0) want(false);
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if (!configured_ || !wanted_) {
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if (tunnel_) takeDown();
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return;
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}
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// A tunnel doesn't outlive the network it was started on: the next one starts it afresh.
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if (wifi_.state() != WifiController::State::Connected) {
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if (tunnel_) takeDown();
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state_ = State::WaitingWifi;
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return;
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}
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if (clock_.utcNow() < 0) {
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state_ = State::WaitingClock;
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return;
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}
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if (!tunnel_ || !tunnel_->connected) {
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if (retryMs_ && static_cast<int32_t>(nowMs - retryMs_) < 0) return;
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retryMs_ = 0;
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bringUp();
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if (tunnel_ && tunnel_->dnsIn) wifi_.holdDns(true);
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return;
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}
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bool up;
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time_t last = 0;
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{
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LwipLock lock;
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up = esp_wireguard_peer_is_up(&tunnel_->ctx) == ESP_OK;
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esp_wireguard_latest_handshake(&tunnel_->ctx, &last);
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if (tunnel_->dnsIn) keepDns();
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}
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if (last > 0) lastHandshake_ = static_cast<int64_t>(last);
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State was = state_;
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state_ = up ? State::Up : State::Trying;
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if (state_ == State::Up && !announced_) {
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announced_ = true;
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bus_.publish(Event::withText(EventType::Notification, ("VPN up: " + config_.endpointHost).c_str(), static_cast<int32_t>(NotificationLevel::Info)));
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} else if (was == State::Up && state_ == State::Trying) {
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announced_ = false;
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bus_.publish(Event::withText(EventType::Notification, "VPN: the server stopped answering", static_cast<int32_t>(NotificationLevel::Warning)));
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}
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}
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} // namespace roro
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@@ -0,0 +1,74 @@
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#pragma once
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#include <string>
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#include "event_bus.h"
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#include "service.h"
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#include "services/clock_service.h"
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#include "services/storage_service.h"
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#include "services/wifi_service.h"
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#include "settings.h"
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#include "wg_config.h"
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namespace roro {
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// The WireGuard tunnel (issue #8, docs/milestones/N1.md): one peer, IPv4, over whatever Wi-Fi the
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// device is on. The protocol is the `esphome/wireguard` library's; this decides when the tunnel
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// is up, takes lwIP's lock around every call into it (the library takes none), and puts the
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// tunnel's DNS servers in and out.
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//
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// It starts once Wi-Fi is connected and the clock is set: a handshake carries the time, and a
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// server refuses one older than the last it saw from this key.
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class VpnService : public Service {
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public:
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enum class State { NoConfig, Off, WaitingWifi, WaitingClock, Resolving, Trying, Up };
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VpnService(Settings& settings, WifiService& wifi, ClockService& clock, EventBus& bus)
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: settings_(settings), wifi_(wifi), clock_(clock), bus_(bus) {}
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const char* name() const override { return "vpn"; }
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void start() override;
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void stop() override { takeDown(); }
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void tick(uint32_t nowMs) override;
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State state() const { return state_; }
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const char* stateText() const;
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bool configured() const { return configured_; }
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const net::WgConfig& config() const { return config_; } // its keys are for the library only
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bool wanted() const { return wanted_; }
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// On or off, until the next restart; `seconds`: on for that long, then off by itself (for
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// trying a configuration from afar, when a wrong one would cut the connection it was sent over).
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void want(bool on, uint32_t seconds = 0);
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// A `.conf`'s text, or the file itself. "" or why it wasn't taken. A tunnel that is up starts
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// again with the new one.
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std::string import(const std::string& confText);
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std::string importFile(StorageService& storage, const std::string& path);
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void forget();
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bool dnsThroughIt() const; // the tunnel's DNS servers are the ones in use
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int64_t lastHandshake() const { return lastHandshake_; } // UTC seconds, 0: none yet
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const std::string& lastError() const { return error_; }
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private:
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struct Tunnel; // the library's structures, kept out of this header
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void bringUp();
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void takeDown();
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void loadConfig();
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void keepDns(); // puts the tunnel's servers back in if a DHCP renewal replaced them
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Settings& settings_;
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WifiService& wifi_;
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ClockService& clock_;
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EventBus& bus_;
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net::WgConfig config_;
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bool configured_ = false, wanted_ = false, announced_ = false;
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State state_ = State::NoConfig;
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Tunnel* tunnel_ = nullptr;
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uint32_t untilMs_ = 0, retryMs_ = 0;
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bool timed_ = false;
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int64_t lastHandshake_ = 0;
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std::string error_;
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};
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} // namespace roro
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@@ -52,6 +52,14 @@ void WifiService::ipSettingChanged(const std::string& ssid) {
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controller_.retryNow(millis());
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}
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void WifiService::holdDns(bool held) {
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if (dnsHeld_ == held) return;
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dnsHeld_ = held;
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// Whoever held them puts back what it found (DHCP's servers can't be asked for again without
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// a new lease, which would drop every connection); ours are checked right away.
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if (!held) applyServers(Why::Check);
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}
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// DNS and NTP as decided in Q108 and Q110. Run when connected, when a setting changes, and now
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// and then: a DHCP renewal puts DHCP's DNS back and clears the NTP slots it didn't fill.
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void WifiService::applyServers(Why why) {
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@@ -61,7 +69,9 @@ void WifiService::applyServers(Why why) {
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bool wasFromSettings = dnsFromSettings_;
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dnsFromSettings_ = fixed_ || settings_.getBool(Setting::DnsAlways);
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if (dnsFromSettings_) {
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if (dnsHeld_) {
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// a tunnel's servers are in: see holdDns()
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} else if (dnsFromSettings_) {
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IPAddress dns1 = toIp(settings_.getString(Setting::Dns1)), dns2 = toIp(settings_.getString(Setting::Dns2));
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if (WiFi.dnsIP(0) != dns1 || WiFi.dnsIP(1) != dns2) WiFi.setDNS(dns1, dns2);
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} else if (why == Why::SettingsChanged && wasFromSettings) {
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@@ -56,6 +56,8 @@ class WifiService : public Service {
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void ipSettingChanged(const std::string& ssid);
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// The DNS or NTP settings changed: use them now.
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void serversChanged() { applyServers(Why::SettingsChanged); }
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// While a tunnel has put its own DNS servers in (issue #8), ours are not put back over them.
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void holdDns(bool held);
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// The noise self-test switches the radio off for a few seconds. Not saved anywhere: a restart
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// during the test brings Wi-Fi back, which a changed setting wouldn't.
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void debugPause(bool paused) { paused_ = paused; }
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@@ -89,6 +91,7 @@ class WifiService : public Service {
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bool paused_ = false; // Debug Builds: off for a moment, whatever the setting says
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bool fixed_ = false; // the network in use has a Fixed address
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bool dnsFromSettings_ = false;
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bool dnsHeld_ = false;
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std::string ntpNames_[2]; // lwIP keeps the pointers, so the names live here
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uint32_t serversCheckedMs_ = 0;
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};
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Reference in New Issue
Block a user