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UI: seven themes, each dark and light, chosen in the Settings
Settings > Theme and Settings > Light or dark pick the colours of every screen (issue #10): roro9stack (the website's, the default), Catppuccin, Dracula, Nord, ANSI terminal, Gruvbox and Solarized. - A palette is 14 roles (lib/ui/src/palette.h). theme::kText and the others are now references into the one in use, so the Apps are unchanged; the main loop applies it when a Setting changes. - Every colour is one the RGB332 frame buffer holds exactly: the themes' own were rounded, and those that fell together or lost contrast were picked by hand. test_palette checks exactness and 18 contrast ratios for each palette. - The Sky view's constellation colours come from the theme. - `theme [0-6] [light|dark]` on the consoles. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0162FokPdvY2KsS4NBfwyWPk
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@@ -14,6 +14,8 @@ class Screen {
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// Takes over the screen while a Firmware Update is received or about to restart.
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void renderUpdate(const std::string& title, const std::string& detail, int percent);
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Canvas& canvas() { return canvas_; }
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// The colours changed: an App that keeps what it drew has to draw it all again.
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void invalidate() { lost_ = true; }
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private:
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Canvas canvas_;
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