Keys: one table file for the device's help panel and the website's key tables (#72)
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Every screen's keys are constant tables in lib/core/src/app_keys.h (52 of
them, each under an `// id: Title` comment). An App's help() picks the table
of the state it is in. site/tools/gen_dev_docs.py reads the same file and
writes site/data/keys.toml; the `keys` shortcode shows a screen's tables on
its guide page, and /guide/keys/ shows all of them.

The Site job fails when the data file is out of date or a page asks for a
table that doesn't exist, and now also runs when app_keys.h changes. A key
added to an App shows up on the website without anyone editing a page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
This commit is contained in:
2026-10-07 01:42:48 +02:00
co-authored by Claude Opus 5.5
parent 82023d36b3
commit 34e6714785
41 changed files with 1213 additions and 228 deletions
+4 -6
View File
@@ -1,3 +1,4 @@
#include "app_keys.h"
#include "demo_app.h"
#include "ui/widgets.h"
@@ -26,12 +27,9 @@ void DemoApp::notify(const char* text, NotificationLevel level) {
}
void DemoApp::help(std::vector<KeyHelp>& out) const {
if (dialog_) return help::dialog(out);
switch (page_) {
case Page::Menu: help::list(out, "try the widget"); break;
case Page::Text: out.push_back({"; .", "scroll"}); break;
case Page::Editor: help::textEntry(out, "show the text as a Toast"); break;
}
if (dialog_) return keys::add(out, keys::kDialog);
if (page_ == Page::Editor) return keys::add(out, keys::kText);
if (page_ == Page::Menu) keys::add(out, keys::kDemo);
}
bool DemoApp::onKey(const KeyEvent& e) {