Keys: one table file for the device's help panel and the website's key tables (#72)
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Every screen's keys are constant tables in lib/core/src/app_keys.h (52 of
them, each under an `// id: Title` comment). An App's help() picks the table
of the state it is in. site/tools/gen_dev_docs.py reads the same file and
writes site/data/keys.toml; the `keys` shortcode shows a screen's tables on
its guide page, and /guide/keys/ shows all of them.

The Site job fails when the data file is out of date or a page asks for a
table that doesn't exist, and now also runs when app_keys.h changes. A key
added to an App shows up on the website without anyone editing a page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
This commit is contained in:
2026-10-07 01:42:48 +02:00
co-authored by Claude Opus 5.5
parent 82023d36b3
commit 34e6714785
41 changed files with 1213 additions and 228 deletions
+4 -1
View File
@@ -1,5 +1,7 @@
#include "app_manager.h"
#include "app_keys.h"
#include <cstring>
namespace roro {
@@ -60,7 +62,8 @@ void AppManager::handleKey(const KeyEvent& event) {
if (event.key == Key::Help) {
std::vector<KeyHelp> rows;
foreground_->help(rows);
help::everywhere(rows);
rows.push_back({"Everywhere", nullptr});
keys::add(rows, keys::kEverywhere);
const char* scope = foreground_->helpTitle();
const char* app = foregroundTitle();
help_.open(scope ? scope : app ? app : "Launcher", std::move(rows));