Add serial dev commands and a serial log helper

The firmware accepts burst, key <name>, sound on|off and short|normal
over serial, so UI behaviour can be reproduced on the device without
the keyboard. scripts/serial_log.sh records (and drives) it in a named
container that flash.sh removes before uploading.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EhqxQ49eCju4CzKYNjZzwT
This commit is contained in:
2026-10-02 13:38:25 +02:00
co-authored by Claude Opus 5.5
parent 9218a34c3e
commit 05c9d9cc56
5 changed files with 86 additions and 0 deletions
+34
View File
@@ -99,11 +99,45 @@ void setup() {
Serial.printf("%s %s ready, free heap %u\n", kProductName, versionString(), ESP.getFreeHeap());
}
// Dev aid: serial commands to drive the UI without the keyboard.
static void serialCommands() {
static String line;
while (Serial.available()) {
char c = Serial.read();
if (c != '\n') {
line += c;
continue;
}
line.trim();
if (line == "burst")
for (int i = 1; i <= 5; i++)
bus.publish(Event::withText(EventType::Notification, ("Burst " + String(i)).c_str(), 0));
if (line.startsWith("key ")) { // key up|down|left|right|select|back|home
String k = line.substring(4);
Key key = k == "up" ? Key::Up : k == "down" ? Key::Down : k == "left" ? Key::Left
: k == "right" ? Key::Right : k == "back" ? Key::Back : k == "home" ? Key::Home : Key::Select;
if (!power->onKey(millis())) apps->handleKey(KeyEvent::of(key));
}
if (line == "sound off") settings.setBool(Setting::Sound, false);
if (line == "sound on") settings.setBool(Setting::Sound, true);
if (line == "short") {
settings.setInt(Setting::DimTimeoutS, 5);
settings.setInt(Setting::OffTimeoutS, 10);
}
if (line == "normal") {
settings.setInt(Setting::OffTimeoutS, 60);
settings.setInt(Setting::DimTimeoutS, 30);
}
line = "";
}
}
void loop() {
static StatusInfo lastStatus;
static uint32_t lastLog = 0;
uint32_t now = millis();
serialCommands();
M5Cardputer.update();
if (M5Cardputer.Keyboard.isChange()) {
bool swallow = M5Cardputer.Keyboard.isPressed() && power->onKey(now); // only woke the screen